Selected projects · 2021—2026

Our Work

Four people, extended. Each began with a different question — how do you return an icon to a room, keep a husband close, or let a surgeon explain himself before the day arrives? The answer is never the same twice. That is the work.

Portrait — Stan Lee · LA Comic Con
01Icon

Stan Lee

Conversational AI avatar · Live convention activation

For a generation of fans, Stan Lee was the convention — the handshake, the catchphrase, the warmth in the room. We were asked to bring a measure of that back: a photoreal, conversational Stan who could greet visitors, answer in his own cadence, and hold a moment of genuine connection.

The brief was not impersonation. It was presence — built with the estate's blessing, trained on his voice and manner, and tuned to stay unmistakably him without ever overstepping.

DeployedLA Comic Con — live floor activation
FormatReal-time conversational avatar
ResponseLines around the booth — fans returning for a second conversation
Ozzy Osbourne — interactive AI avatar fan experience
Ozzy Osbourne · Universal Studios Los Angeles
02IconIn Production

Ozzy Osbourne

Conversational AI avatar · Universal Studios fan experience

Some voices belong to one person and no one else. Ozzy's was one of them — the sound a whole generation grew up on, and the warmth and mischief that came with it. When the world lost him, it lost a presence there was only ever one of. Working directly with Sharon Osbourne and the Osbourne estate, we were asked to give fans a way to share a moment with that presence again.

The result is an interactive avatar fans can actually talk to — ask him about the music, the career, the life, and hear him answer in his own voice and his own way. The goal was never impersonation; it was connection, built with the care a legacy like his deserves. It premieres as a fan experience at Universal Studios Los Angeles this summer.

PremiereUniversal Studios Los Angeles — Summer 2026
FormatLive conversational avatar · fan experience
RightsBuilt with the blessing of Sharon Osbourne and the Osbourne estate
CreditTim Coleman, working for HyperReal
Clinic — Dr. Choll Kim
03Care

Dr. Choll Kim

Patient-education avatar · Spine surgery practice

A spine operation is frightening in proportion to how little you understand it. Dr. Kim wanted to give his patients more of himself — the calm, thorough explanation he gives in person — without being in two rooms at once.

We extended him into a patient-education avatar that walks each person through their procedure in his own words and tone. It does not replace the surgeon; it multiplies the reassurance only he can give.

DeployedSpine surgery practice
PurposePre-procedure patient education
EffectCalmer, better-informed patients ahead of surgery
Memorial — Bill Cronrath
04Loved One

Bill Cronrath

Memorial avatar · Commissioned by his widow

This was the most personal work we have done. Bill's widow came to us not for spectacle but for nearness — a way to sit with her husband's voice and manner once more, on her own terms.

We approached it the way you would approach any act of remembrance: slowly, with consent at the center, and with restraint. The work was later covered by the BBC — but the only audience that ever mattered was a family of one.

CommissionedPrivately, by his widow
CoverageBBC feature
ApproachConsent-led, private, unhurried
Balboa Island Museum · Newport Beach
05Heritage

Newport Beach

Conversational AI avatars · Museum hologram exhibit

Every place has its origin stories — the people who looked at a stretch of coastline and saw a town worth building. For the Balboa Island Museum, we brought three of Newport Beach's defining figures back into the room: James McFadden, who developed the original port in the late 1800s; Joe Beek, who launched the Balboa Island Ferry in the early 1900s; and Shirley Temple, the child actress who grew up near these shores and returned to them often.

Visitors meet all three through a single touchscreen — choose a figure, and they answer in their own voice, telling the story of the life they led and the town they helped shape. The whole experience was built end to end: the synthesized voices, the lipsynced performances, and the touchscreen application running on the Proto display itself. The brief was approachability — history you can talk to, not just read about — and since the exhibit opened in May 2026, what's stayed with people is the fidelity: the quiet sense that they aren't watching the past so much as speaking with it.

DeployedBalboa Island Museum, May 2026 — Proto hologram display
SubjectsJames McFadden · Joe Beek · Shirley Temple
BuildAI voices, lipsync video, and the visitor touchscreen app — built end to end
ResponseOverwhelmingly positive — visitors struck by the fidelity of each avatar
CreditTim Coleman, working for HyperReal
Antoni Gaudí conversational avatar installation in Barcelona
Installation — Antoni Gaudí · Barcelona
06IconIn Production

Antoni Gaudí

Multilingual museum installation · Permanent exhibit

A century after his death, Gaudí still draws the world to Barcelona. The museum wanted visitors to meet the architect, not a plaque — to ask him about light, about nature, about the cathedral he never saw finished, and to be answered.

We built a conversational Gaudí who holds his ground in three languages, switching to meet each visitor where they stand. The result feels less like a kiosk and more like an audience with the man himself.

DeployedMuseum installation, Barcelona
LanguagesThree — conversational, switched on demand
FormStanding installation for public visitors

Every project starts the same way — with someone worth extending.

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